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- #I AM DEAD SOUND EFFECT HOW TO#
- #I AM DEAD SOUND EFFECT MOVIE#
- #I AM DEAD SOUND EFFECT MODS#
- #I AM DEAD SOUND EFFECT PROFESSIONAL#
I say that with air quotes because I'm not a professional by any means.
#I AM DEAD SOUND EFFECT MODS#
I would do a few little mods here and there, and a few little fan projects and I'd usually tout myself as the “sound designer”.
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This was my guy to set me on my way, and he kindly agreed to chat with me.ĭale Driver: So we've got a mutual friend in Jesse, and he's mentioned that you've done work with Resident Evil modding in the past, is that right? As such, he knows more than a little about the original source files. John is not only also a huge Resident Evil fan but has also been involved in the Resident Evil modding scene, specifically working on sound effects and voiceover. Thankfully, Jesse has a friend called John.
#I AM DEAD SOUND EFFECT HOW TO#
Although also extremely familiar with the sound, knowing how to find it was also a mystery to him. My first port of call was my immediate connections in the IGN UK office, specifically my colleague Jesse, who, like me, is a huge Resident Evil fan. I was off to a bad start, so I decided to pull back and start simpler: asking a friend. And it’s not as if there’s a Shazam-type app for sound effects - although I really wish there was. My first hurdle was simple how do you google a sound? Typing in ‘Lab door’ or ‘sci-fi door’ understandably brings back thousands of results that could take forever to wade through. Unfortunately, tracking a sound effect’s origin is not that easy. I’ve certainly never heard a door like it, but it always feels like it belongs, despite the situation. Perhaps it’s the almighty clunk or the winding motors that pan left to right, but the more I dissect it, the more I believe it’s this simple sound’s ability to be completely diegetic yet almost otherworldly. So what is it about this sound? Why has it become stuck in my head so firmly? This is an answer I’ve really struggled with because I’ve found it hard to quantify why I find it so satisfying. Little did I know though that one of the more passive sounds, a simple opening of a laboratory door, would be the one I’m still obsessing about over 20 years later. Whether it was the shambling groans of the zombies or the clickety-clack of the typewriters, the use of sound in the series as a whole is something that’s stayed with me ever since. It's not that my parents were ever particularly strict about age ratings, but the idea of being able to walk into a store and buy a game about zombies and blood myself was liberating.ĭuring my playthroughs of what I still consider to be an all-time classic, I was constantly aware of how descriptive the use of sound was. There I was, a fresh-faced 15 year old excited about being able to purchase my first ever 15-rated video game myself. The application of this simple sound effect is everywhere, and its endless uses are way beyond what anyone person could track (but if you have heard it somewhere please let me know!).īut my journey with this sound actually started quite a bit earlier.ġ998. From ‘90s children’s TV shows to a trailer for 2021’s latest looter-shooter, Outriders. From the Bond film Tomorrow Never Dies to Scooby-Doo. But since then (and especially since starting this journey) I’ve found and documented it all over the place.
#I AM DEAD SOUND EFFECT MOVIE#
As a teenager, I spent a good chunk of my youth watching and re-watching every cheesy 90s sci-fi action movie you can imagine, and Universal Soldier was certainly in rotation.
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It’s hard to pinpoint when I first started noticing this sound effect, but as an educated guess I want to say it was its prominent use in the Jean Claude Van Damme masterpiece, Universal Soldier.
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It’s been 22 years now, it’s time to get those answers. This innocuous noise has been in and around practically everything I enjoy and, every time it plays, it forces two simple questions into my brain: How was it made, and who made it? I don't know why, but for decades it's been burrowed into my brain. It's most often used as the effect of a futuristic lab door opening. It's very simple, and there are a lot of sounds like it, but it cuts through the noise of anything I'm watching or listening to whenever it plays and I've become obsessed with it. It's a short, 3 second sound effect of something that’s really quite inoffensive, but still manages to register with me every time I hear it.
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